﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RouletteGame
{
    public class Random : IRandom
    {
        private int minValue = 0, 
                    maxValue = 37;

        public Random() {}

        public void SetRandom(int min, int max)
        {
            minValue = min;
            maxValue = max;
        }

        public uint GetRandom()
        {
            return (uint)new System.Random().Next(minValue,maxValue);
        }
    }
}
